Game Design in Digital Arts
Stetson was named among the country's Top 50 programs for Game Design for a third year in a row in 2024. This program prepares students for jobs in the gaming industry and a wide variety of other creative fields.
Why Game Design in Digital Arts at Stetson University?
Students in the program enjoy small class sizes, allowing them to work closely with accomplished faculty to build their portfolios. Professors also help connect students with alumni who are working in the industry. Game Design faculty help students discover their creative passions and translate their learning into real-world knowledge as they build their Game Design and Animation portfolio.
Stetson’s Digital Arts Program offers extra benefits to students because it is housed in the Creative Arts Department. Students can take classes in graphic design, web design, 3D computer animation, 2D hand-drawn animation, video game development, augmented reality and virtual reality, digital photography, digital video, audio recording and production, and electronic music and sound design.
Students are encouraged to pursue classes outside the program, taking computer science classes, for example, to learn about coding for video games. In addition, students can be selected to study each summer at the University of Central Florida’s Florida Interactive Entertainment Academy, or FIEA, a world-class facility in downtown Orlando that teaches the latest game-development processes for producers, artists and programmers.
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“The labs that they have set up are a godsend because those computers have so many programs. It’s incredible and there are a lot of people that you could also collaborate with and get feedback from, including Professor Chen. It’s made learning and working with 3D really nice.”
Stephanie Charles ’25
“We in Digital Arts are very thrilled to be named in this Top 50 list of outstanding game design programs once again, It’s only going to help us raise the visibility of what it is that we’re doing to prospective students, to prospective employers, to all external groups that are going to help us grow as a program.”
Nathan Wolek, PhD
Career Outcomes
A degree in Digital Arts prepares students for a variety of careers with strong employment outlooks. According to Dengke Chen, MFA, an Associate Professor of Digital Arts who specializes in 3D animation and digital video, our students find jobs quickly and a lot of students find jobs even before they graduate. The game companies that hire our students include EA Sports, Pipeworks, Red Storm Entertainment, Grove Street Games and more.
- Dengke Chen, MFA, Pennsylvania State University
- Matt Roberts, MFA, University of Illinois at Chicago
- Leah Sandler, MFA, University of the Arts, Philadephia
- Chaz Underriner, PhD, University of North Texas
- Nathan Wolek, PhD, Northwestern University
The Digital Arts curriculum brings together faculty with specializations in visual art and audio/music technology to provide students with an environment where they can explore the inter-relationships among various media. Courses emphasize the completion of original creative projects, allowing students to develop hands-on experience with a variety of hardware and software tools. The curriculum culminates in a capstone experience, the senior thesis exhibition, in which Digital Arts majors work to present a group exhibit showcasing each participant's work.
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