Prior to graduation, students must take at least one course in each of the following areas:
Intellectual Property Law and Sports and Entertainment Law
Intellectual property is composed of three primary fields: patents, copyrights, and trademarks. In a world focused on information technology and code, intellectual property continues to become more important and more sophisticated. For some time, intellectual property has been among the fastest growing specialties in law.
Patent law protects the rights of inventors of new processes, machines, designs, and even new plants. In addition to state bar exams, a patent lawyer must take a special patent bar exam. Eligibility for the patent bar exams requires a degree or substantial study in the sciences or engineering. More information can be found here:
No special training in science or engineering is necessary to practice copyright or trademark law, and attorneys specializing in these fields need only to pass a state bar exam. Copyright protects original expression, such as music, books, movies, and software. Trademark identifies and protects the source or origin of a good or service. Attorneys practice intellectual property in environments ranging from sole practitioners to the largest law firms. Many corporate transactional attorneys have a background in intellectual property, and attorneys also work in the federal government’s Patent and Trademark Office.
Sports and entertainment law is essentially the application of other areas of law to the world of amateur and professional sports and entertainment. While intellectual property is one of the more important aspects of sports and entertainment law, contract, labor and employment, tort, and antitrust law are also important. Jobs in this field are highly sought after. Some students gain exposure to the field while at Stetson with a for-credit externship with a sports team or media company legal department.
Experiential Courses and Seminars
Full-Time Faculty Focusing on this Pathway